The Attack System

With the evolution of Modding tools, Modding Resources such as Behavior Patchers, Behavior Editors, and a dynamic animation Switcher by using mere folders alone; These new resources allow us to actually create in-depth overhauls That fully redefine the Combat systems. You can draw inspiration from anything, and not just limit your gameplay to one thing such as fromsoft games, emulate or at least trying to make them similar to the mechanics of Kingdom Come Deliverance, Mordhau or Mount and Blade, with a combination of Different Overhauls, You can draw the inspiration from almost any game type.

Choose Your Style

  • Combo Based

    This focuses on Different movesets, Fluid Attack mechanics and a plethora of attacking behaviors you can seamless transition into so you meticulously decide the best attack type in different Situations Overall Providing a Action packed experience

  • Precision Based

    This focuses on a much more defined and much more grounded Attack Mechanics, Less about variety in Attack Types and more on Specific Ways to Land your swings and Finding the Right Openings Overall Providing a More tactical experience