Inquisitor Guide

Animating Your Magic Moveset

Animations Will Have Annotations to Decide SpellFire time and Transition Window

SkySA annotations by Distar is used here for organization.

Basebone can also be moved

you can decide motion data in Inquisitor Animations

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The Annotations Used

Casting/Hitframe Spells

- MRh_SpellFire_Event : The hitframe for when you want the spell to cast for the Right Hand

- MLh_SpellFire_Event : The hitframe for when you want the spell to cast for the Left Hand

Transition Annotations

- SkySA_AttackWinStart : The annotation to start allowing you to transition to the next magic attack

- SkySA_AttackWinEnd : The annotation for the last frame to allow you to transition to the next magic attack

- SkySA_TriggerIntervalWIn : The annotation to start allowing you to loop back your moveset

- SkySA_TriggerIntervalWIn : The annotation for the last frame to allow you to loop back your moveset

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Example for Transition to the next attack

Example for Looping the Magic Attack back to 1

Note that you cannot have two spellfires events in one animation due to how casting events in the game’s code works; although I am attempting to rework this limitation.

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For Concentration Spells You do not need annotations.

The Concentration Charge File

The Concentration Loop File

Concentration spells consist of a Windup and the Casting phase. The charge is there so it bridges the gap between your idle state until the casting state. The Casting Animation plays after the last frame of the Charge Animation so always end your Charge animation with the pose of the loop Animation

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Animation Files

Aimed Hand Magic Spells(Left Hand)

  • magLanimH2H1.hkx

  • magLanimH2H2.hkx

  • magLanimH2H3.hkx

  • magLanimH2H4.hkx

  • magLanimH2H5.hkx

Aimed Hand Magic Spells(Right Hand)

  • maganimH2H1.hkx

  • maganimH2H2.hkx

  • maganimH2H3.hkx

  • maganimH2H4.hkx

  • maganimH2H5.hkx

Aimed Hand Magic Spells(Dual Cast)

  • magRLanimH2H1.hkx

  • magRLanimH2H2.hkx

  • magRLanimH2H3.hkx

  • magRLanimH2H4.hkx

  • magRLanimH2H5.hkx

Aimed Staff Magic Spells(Right Hand)

  • maganim1.hkx

  • maganim2.hkx

  • maganim3.hkx

  • maganim4.hkx

  • maganim5.hkx

Aimed Staff Magic Spells(Left Hand)

  • magLanim1.hkx

  • magLanim2.hkx

  • magLanim3.hkx

  • magLanim4.hkx

  • magLanim5.hkx

Aimed Concentration Spells(Left Hand)

  • staticmagLanimconcharge.hkx

  • staticmagLanimcon.hkx

Aimed Concentration Spells(Right Hand)

  • staticmaganimconcharge.hkx

  • staticmaganimcon.hkx

Hand Self Spells(Left Hand)

  • SelfMagLanimH2H1.hkx

Hand Self Spells(Reft Hand)

  • SelfMaganimH2H1.hkx

Staff Self Spells(Left Hand)

  • SelfMagLanim1.hkx

Hand Self Spells(Right Hand)

  • SelfMaganim1.hkx