ecoCraft

ecoCraft is a city builder video game created by 4 students in 10 weeks to raise awareness about climate change using Unity. I worked on this project as the lead developer. The game includes systems for dialogue, environmental health, investment, farming, upgrading, quests, play style tree, randomized events and other mechanics. Every decision the player makes, will affect their annual report when the game ends. I have also produced a song for the game, which can be found below. I have also posted some scripts of the project on my GitHub.

Play it here: https://maartenharms.itch.io/ecocraft

Our game poster

Logo I have created in Illustrator

Gameplay